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Wesnoth Units database

Worm

(image)

Despite being creatures of artificial origins, Shaxthal lifeforms have been reported to vary wildly in shape, size and behavior. Since very little is known about their life cycles, it’s not clear whether certain forms — such as these biomechanical worms — are in reality just different growth stages of the same creature.

The Shaxthal worms dwell inside the great dark hives and they are almost never seen elsewhere. Some evidence gathered and analyzed by scholars would indicate these creatures are extremely vulnerable in the open.

Special Notes: This unit can move unseen in deep water, requiring no air from the surface.

Information

Advances from:
Advances to:
Cost: 9
HP: 23
Movement: 7
XP: 25
Level: 0
Alignment: neutral
IDShaxthal Worm
Abilities: submerge

Attacks (damage - count)

(image)fangs
melee
8 - 2
pierce
(image)tail
melee
13 - 1
impact

Resistances

(icon) blade10% (icon) pierce10%
(icon) impact10% (icon) fire-10%
(icon) cold-10% (icon) arcane-20%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle250%
(icon) Cave250%
(icon) Coastal Reef160%
(icon) Deep Water150%
(icon) Flat210%
(icon) Forest410%
(icon) Frozen320%
(icon) Hills510%
(icon) Mountains9910%
(icon) Mushroom Grove240%
(icon) Sand120%
(icon) Shallow Water160%
(icon) Swamp160%
(icon) Unwalkable9920%
(icon) Village150%